very cool
Posted 7 months ago
The DynaTilegrid is an AS3 based component that enables drag-n-drog and fast skin customization.
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Posted 7 months ago
Very nice and useful.
Can you tell me if a buttun can be added to uncheck all the categories?
Thanks
Posted 7 months ago
Hi guys, thank you for the comments.
@nfilg: Yes, go for it! Additionally you can easily skin the checkboxes and radio buttons (by using the flash drawing tools).
The only thing I see you will have to do is change the “checked” property of the checkboxes. For convenience I made an array of checkboxes so you can easily iterate all of them unckeking or checking.
If you did not got how to do this, I can update the documentation including a sample of this implementation.
Thank you.
Posted 7 months ago
Hi Tato:
Can you let me know whether this can take videos or external .swfs?
Posted 7 months ago
Hi rayzdabar,
It natively supports images and SWF files, not videos. At time I am developing a FLV player component (because I have none yet) an as soon as possible I could integrat it with DynaTilegrid, but if you already have a FLV player component you can edit the previewer item renderer to support this functionality.
Posted 7 months ago
Any ideas why this is telling to install flash? I have ver. 9 installed and tried using three different browsers.
Posted 7 months ago
Hi shadow,
What is the complete version of your player (including the revision number)?
Goto this page http://www.macromedia.com/software/flash/about/
The version needed is 9.0.115.0.
I uploaded the preview again to do not ask for install to 9.0.0.0 and newer versions. It was the number 12 in queue.
Hope you can see it soon.
Thank you.
Posted 7 months ago
Nice work… FYI – you’ve got a bug in the code… to reproduce the bug, click on any image…. let it open… close the image… then click the same image again. Clicking images doesn’t work after that.
Posted 7 months ago
Hi kengreenwood, I’ve noticed this bug yesterday and already sent the fix to FlashDen. It was number 16 in the queue. I’m waiting.
Thank you.
Posted 7 months ago
Hey Tatoflasher,
What files do I get and could you also tell us what the XML looks like? Thanks.
Posted 7 months ago
Hi Idroj,
This file goal is to be a generic tile fashion images viewer. So it gives you the opportunity to customize the item renderers (as you can see in the documentation).
So, the XML file has a simple structure like this:
<rootnode>
<item>
<category>1</category>
<title>Abstract 1</title>
<price>15.75</price>
<description>Some Abstract 1 description.</description>
<thumb>3dabstract/thumbs/01.jpg</thumb>
<preview>3dabstract/01.jpg</pre>
But, maybe the price it is not important to you, so you create a alternate XML structure, for example:
<pre>
<rootnode>
<item>
<category>1</category>
<title>Abstract 1</title>
<description>Some Abstract 1 description.</description>
<thumb>3dabstract/thumbs/01.jpg</thumb>
<preview>3dabstract/01.jpg</pre>
This modification will cause you to update the XML parser too (in the .fla) and also the item renderer (just open the item renderer movie clip and delete the price text field at stage).
It is important to know that, the category info, such as the label, I manually add on the *.fla* file (I also uploaded the *.fla* file). Additionaly I made the CheckBox and RadioButton classes that will help to determine if a checkbox is checked or not.
Other point is that you have the compareFunction, that determines if a item will be displayed or not. This function you can customize too.
It looks like that:
<pre>
function someMethodName( source
bject ):Boolean {
//logic to see if this object
}
</pre>
Where the source is the XML node and the return value of the method determines if that object will be displayed.
So, that is it.
...
...
Posted 7 months ago
Thank you for purchasing Idroj.
Please, if you could, let me know your opinion about this file (also if you have any doubts about how to customize it).
You can send an e-mail to developer.rodrigo@gmail.com.
Note that you opinion it is very important, since possibly, I could make some enhancements in the file and make them available. I will really appreciate it.
Thank you again!
Posted 7 months ago
wow tatoflasher, it’s really a great job! how you guys learning action script so easily….i’m feeling that i’m not well enough in AS 
Hi benny_dh, I appreciate your comment, thank you. And, about the “learning so easily”, I think that it is subjective. Note, everyone has a own time to get some understand about anything (learning curve). This do not mean that you start learning something today and you will be an expert on it tomorrow. And I also do not think you are not very well in AS. You uploaded two items and had a lot of sale, come on guy! =)
@shadow66142000: The update to support 9.0.0 player have been commited, so try again and tell me if it worked now.
Posted 7 months ago
Hey Tatoflasher,
Wow!!!
Great file! I’m currently working on it to adapt it to my own wishes, and, although I am not really an actionscript specialist (and this is some pretty complex stuff), it was written logically, so I should be fine. Making graphic changes is easy, because everything is easily skinned. I would like some help changing the “item clicked” movieclip to be full-screen. You can also mail me jordidamwichers@hotmail.com. Once again, my compliments for this excellent file!
Thanks
Idroj
Posted 7 months ago
Hi Idroj,
I will make a full screen sample . I will update the samples of this file and also send a copy to you, ok?
Thank you!
Posted 7 months ago
I updated the samples.
It was the number 8 in the queue. I also sent to your e-mail a copy of the new samples.
Posted 7 months ago
Yeah received them. They work perfectly fine. Thanks for the quick reaction (again…
I recommend this file to everybody on FD. Good work, excellent service.
Posted 7 months ago
Hi Idroj, thank you for your positive comments about the file.
I was starting to think it was not useful, but now I really glad that it has some application!
Hope more people can enjoy it!
P.S.-> If you could, let me see the project when it go public. I am really curious to see it.
Posted 7 months ago
HEY !!!
I want to change the size of the thumbnails. I think that’s a legitimate wish 
How should I do? If I just change the size of the itemrendered all the objects the first time fits ok… but then everything get messy!!!
I want for example have thumbnails of 80×80 and not of your predefined size.
Please give me an advice. Where is the code for that?
Alf
Posted 6 months ago
Hi ottocid,
I received your e-mail. Probably what is happening is: you are trying to put a image that is larger than the itemRenderer.
In your case, this should make it work as expected:
import flash.geom.Rectangle; scrollRect = new Rectangle( 0, 0, 80, 80 );
You have to put the above AS in the first line of the itemRenderer. This will ensure that all itemRenderers will have the same base size calculation.
Tell me if it worked to you.
Posted 6 months ago
I really like this control. Sorting is awesome! The only problem is. All the products I sell have multiple pictures associated with them. If it opened a multiple picture gallery of each product and had a scrolling CDATA it would be perfect for me.
Very Cool control.
Cas
These are really cool things, actually I am thinking about to rewrite this file in a more extensible way. The main goal of this file was to be easy to use by both, developers and designers.
To have more complex functionality, I think the core should be rewrite. So, the next version of this file could have this functionallity you’ve suggested.
Posted 6 months ago
I really love this file, however I am looking for a way to have expandable fields included and shown…
Like: Portrait | Name | Title | Location | Age
Right now, I see this would work for a few of these options, but I would like them to be able to be listed on the front page…
Just an idea for future developments…
Posted 2 months ago