well, I need to know more about this game. 
Game Of LIfe is the Flash AS2 version of Conway’s Game of Life, with rule 23/3 applied to it. The Game of Life is the best-known example of a cellular automaton.
The “game” is actually a zero-player game, meaning that its evolution is determined by its initial state, needing no input from human players. One interacts with the Game of Life by creating an initial configuration and observing how it evolves.
Customizable:
- Particles (cells)
- Grid size and position
- Generation interval
I don’t know much about “Game of life”. Need to find out now
Guess this example is a great way to learn how to implement it in flash. Good job.
The Game of Life was probably responsible for changing my career from electrical engineer to programmer many years ago. It was one of the first things I programmed on a Spectravideo 380. It ran so slowly on the SV380 ’s built-in Basic that I decided to learn Assembly Language to speed it up. After that I was hooked on programming and enrolled at University to get a BSc in Computer Science 
I first found out about it a couple of weeks ago, and wanted to learn more about it. After some research, I decided to build it in Flash. Was pretty hard actually, but it worked
Even though AS2 math isnt that fast, it does what its supposed to
Here is some more info about this game: Game of Life
Posted about 1 month ago
mm well I don’t really know about this much, but I like the randomness of the file and some of the figures it managed to create.
Posted about 1 month ago