Okey, I just read this comment on one of the other files:
This code uses the nexthighestdeph meaning the tile is always on the top level or depth. All the contents have lower depths. To get the correct objects to be visible you’ve to add them a new depth everytime the background is set or use this file in an external file. In this last case the depths are only related in the background.fla file.
Question is: How do I assign the code getnexthighestdeph to my main movie fla so my content always stays on top?
Please elaborate as many people won’t be able to use these lovely backgrounds without solving this problem.
Posted 25 days ago




















































