Wow. These are really nice looking and the filesize is tiny.
Posted 3 months ago
Thanks a lot… I tried to add the glow filter to bitmapdata, but was giving me error…. Also added glow filter to bitmap. but that too was not working… If anyone can make it with glow please let me know.
Posted 3 months ago
I forgot to comment one thing in code…If any one wants to increase or decrease the number of blasts you can change the interval at which the rocket is launched…. setInterval(launchRocket,1200); more the timer less the rockets and will also use less CPU .
Posted 3 months ago
could you have used vector cirlces instead to reduce cpu strain and get glow to work?
Posted 3 months ago
@Reaper-Media I had tried that. But it uses more cpu than with the bitmap method.
Well the question is I dont have any kind of high CPU usage, then how come others have problem?
Posted 3 months ago